Showing posts with label sculpture. Show all posts
Showing posts with label sculpture. Show all posts

June 24, 2011

Deal for the Reel



Now my teaching has come to a halt. I've been wrapping up loose ends on all of my 2011 projects. I'll be posting a 2011 reel very soon, and I'm quite excited! As of late, I've really noticed just how much I've grown in the few years that this site has been up and running. I'll post up some fresh new turntables as well as the reel, but until then take a look at this charming chap!



April 24, 2011

Eddie 3D Mesh Details

This is a quick mock up i threw together of the final pose I'll be using for the sculpt. It's not the prettiest thing around, but it serves it's purpose.


I've finally finished the base mesh and retopologized it. There are still miles to go on this sculpt, but this is what its looking like so far. She's going to look so nuts without eyes!

February 16, 2011

Poly Painting

I've been poly painting my model for the last 20 hours. I've never gone as far to lay out the UVs and paint my models in zbrush before but it's definitely something I'm going to be making more of a habit of in the future. I'm learning as i go but here is more progress on the updated model.


December 17, 2010

Sculpture: the highest form

Here are some sculptures I've been working on for about the last 12 hours. I think it is safe to say I am in love with the new features of Zbrush 4. Unlike Maya, the program doesn't fight me at every turn and it is quite intuitive. These are just some practice pieces to get my skills up to par for the two projects I'm working on. I've been watching a lot of kung fu films lately. I must say 36th Chamber of Shaolin is an incredible film and I have no idea how I've lived this long with out seeing it. Sculpture is the highest form!