February 26, 2011
February 16, 2011
I've been poly painting my model for the last 20 hours. I've never gone as far to lay out the UVs and paint my models in zbrush before but it's definitely something I'm going to be making more of a habit of in the future. I'm learning as i go but here is more progress on the updated model.
February 13, 2011
February 1, 2011
Update! I imported the glasses and did some more facial modeling. Sculpting the hair kills my eyes but it's almost there.
One of my two animations is rendering this week! How exciting! In the mean time I've decided to keep the momentum going. I'll be doing digitally sculpted busts of celebs that I like. It's not the most imaginative exercise but its great for training my eye. I've started Michael Caine, who is a total bad ass, and would say the sculpt is about 50% done. I've spent about 8 hours on it so far, but I chumped out while sculpting the hair and started sculpting Toshiro Mifune instead haha. BUT here is my progress so far!